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Tag Archives: Vala

That’s it. I had already considered this idea before and ditched it because of reasons such as «Vala is too young of a programming language yet» -it is, still- but in the end python’s memory use -7,6 megs for a window that doesn’t do anything remotely useful- and finding a Vala autotools project ready for start fooling around weighted as important enough for convincing me (thank you, Tadeboro).

Why not Java or C#? I just don’t trust Oracle or Microsoft. I know there has been Mono for quite a while, but, leaving an interpreted language to embrace yet another one?

Why not C or C++, if you are going to bite the bullet? Just because I wouldn’t stand having to keep header files updated and even if I could still use modern programming constructions like interfaces and foreach loops, it would involve yet more extra work.

Work. That’s the key word here. Among other errors I commited in the previous Sprite Hut era, the worst one I think it was to take it way too seriously and trying to get everything perfect from the very beginning. I tried so hard that I hardly had any progress at all.

Now I’m going to have fun with Vala, with no stress or hurry because of taking part in a contest.

Anyway, I hope this change is for the better and before I forget it, the project has been hosted by launchpad from quite a while ago and the main development branch is already in place -it was a pain to set up thanks to a launchpad bug. I don’t know if I will update Rediris’ SVN repository anymore, to be frank, so if your curiosity has been aroused, you can get the little Vala code there is now using a simple

bzr branch lp:spritehut

There will be more.